The presentation will inform the audience of the use of two creative icebreaker group projects using AI apps early in an academic semester to help establish a community of learners. The timeline, methodology, and class survey results of the two projects will be shared with the audience.
Learning Outcomes:
Participants will be able to:
1. Create or modify existing assignments to incorporate AI apps. 2. Determine how much time to allocate for each group project that uses AI apps.
3. Use a questionnaire to gauge student feedback on the projects.